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PlayNity

PLY
PLY Price
$0.002
-1.05%
Price range last 24 hours
$0.002
Low
$0.002
High
Tags
Rank #3003
Metaverse
Terra Ecosystem
Play To Earn
Gaming
Binance Smart Chain Ecosystem
Website
Explorers
Community
$121.382
-1.23%
Market Cap
$277
24 Hour Trading Vol
$0
Circulating Supply
59.153,296 / 150.000,000
Total / Max Supply
PlayNity to USD Price Chart

PlayNity Price Today

Price PLY to USD now is $0.002. Trading volume by 24-hours $277. PlayNity, which_ranked #3003 price is down -1.05% in the past 24-hours. PlayNity has circulating supply of $0 and have $121.382 capitalization. In additional, total supply is $59.153,296.

Highest price for PlayNity

The all-time high price of PLY is $0.357, the record was set on the 0.

Lowest price for PlayNity

PLY all-time low price is $0.002, the record was set on 0.

How much has the price of PlayNity changed lately?

7 days ago the price was $0 , this changed the PLY price by -3.35129%

14 days ago the price was $0 , this changed the PLY price by -7.37246%

30 days ago the price was $0 , this changed the PLY price by -19.35224%

60 days ago the price was $0 , this changed the PLY price by -44.95537%

1 days ago the price was $0 , this changed the PLY price by 0%

What is PlayNity

PlayNity is approaching investors and players community on the Play2Earn growing trend in the metaverse space. Project delivers the possibility to earn from Play2Eearn games without engaging in all in-game process for investors and delivers for players the possibility to play P2E games risk-free without any capital requirement. In the area of Play2Earn, PlayNity project makes it possible for: - Players - to have a possibility to play Play2Earn games where they cannot afford to invest the required amount of money to start and maintain earnings. - Suppliers (investors) - to be able to allocate funds in the Play2Earn gaming expecting some earnings, without sacrificing time and requiring any knowledge about the detailed game mechanics and behind-the-scenes process. - Trainers who have wide knowledge in the scope of a wide variety of games - to have the possibility to train players and earn money without investment. - Managers who have experience in managing in-game NFTs and leading groups of scholars and trainers - to be able to earn even more with bigger teams. In principle, 20% of earned value will be spent on the tokens buyback and burn. It will make circulating tokens less inflationary and at some point, deflationary. 10% will be spent on the DAO maintenance costs, and the remaining 70% of the earnings is planned to be spent on the new in-game NFT purchases as well as releasing its own NFT collections to gather even higher earnings. Above numbers and treasury management policy can be adjusted to meet market conditions.