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Evermoon

EVM
EVM Price
$-1
0%
Price range last 24 hours
$0
Low
$0
High
Tags
Rank #10000
Binance Smart Chain Ecosystem
Website
Explorers
Community
$0
0%
Market Cap
$0
24 Hour Trading Vol
$0
Circulating Supply
4.705,011,676,401 / 0
Total / Max Supply
Evermoon to USD Price Chart

Evermoon Price Today

Price EVM to USD now is $-1. Trading volume by 24-hours $0. Evermoon, which_ranked #10000 price is down 0% in the past 24-hours. Evermoon has circulating supply of $0 and have $0 capitalization. In additional, total supply is $4.705,011,676,401.

Highest price for Evermoon

The all-time high price of EVM is $0, the record was set on the 0.

Lowest price for Evermoon

EVM all-time low price is $0, the record was set on 0.

How much has the price of Evermoon changed lately?

7 days ago the price was $-1 , this changed the EVM price by 0%

14 days ago the price was $-1 , this changed the EVM price by 0%

30 days ago the price was $-1 , this changed the EVM price by 0%

60 days ago the price was $-1 , this changed the EVM price by 0%

1 days ago the price was $-1 , this changed the EVM price by 0%

What is Evermoon

Evermoon is the first Thailand mobile Multiplayer Online Battle Arena (MOBA) game bridged with blockchain technology, added up with Move-To-Earn mechanic. This Free-To-Play & Play-And-Earn GameFi brings superior experience by offering real enjoyment, real ownership to players, and real values to a community. Evermoon will be created on Binance Smart Chain with a sustainable & attractive tokenomic mechanism, designed by integrating all aspects of the MOBA framework and bringing the Metaverse experience. Evermoon's mission is to bring the innovation that bridges a seamless experience in gaming and investment; that is why we offer a Play-and-Earn game, not a Play-to-Earn game, to grow a sustainable community that will drive a sustainable economy and growth. Evermoon believes that Entertainment could be more than entertaining. Gaming could be more than just about games. Spending-for-pleasure should be investing-with-pleasure. Communicating should be value-creating for a broad community. Spending time in game can now be investing time. Incentive-driven GameFi should be altered to Pleasure-plus-bonus !